SILJA

Technical Artist

I’m a Technical Artist with a creative mindset and a passion for building visually striking and functional creative projects. With a background in both artistic and technical fields, I bring efficiency, precision, and problem-solving skills to my creative work, turning ideas into polished and practical results.I have a strong passion for 3D modeling, rendering and computer graphics, and I thrive in environments where visual creativity meets problem-solving and innovation.My hobbies, such as drawing, photography, dancing and gaming, have helped me develop a strong sense of composition, motion, and interactivity that supports my creative work.

Create

3D Design & Motion

Models and animations built focusing on form, light and movement.

Draw

Digital Illustration

Visuals exploring shape, color and storytelling through simple compositions.

Capture

Light & Detail

Photographs that study texture, contrast and real moments in everyday spaces.

3D Design & Motion

Video

I designed and animated this in Blender to explore advanced lighting techniques and environmental composition.
Through this personal project, I refined my use of shaders, glare effects, and camera motion to create a polished and immersive visual result.

A calm interior animation created in Blender to study lighting behavior, cloth and hair tools, materials and camera motion. I completed the final edit in DaVinci Resolve to expand my workflow and test a new post-production environment. This personal project focuses on achieving a balanced, atmospheric composition while refining my technical process.

Video
Video

A Small still life animation focusing on light, glass and subtle motion. Steam is created with Blender's fluid simulation and neutral lights bring softness to the environment.
I created this personal exercise in Blender using Cycles, paying attention to materials, composition, and atmosphere while refining how I handle lighting, shading, and physics-based effects in 3D.

A 3D model of a film camera, created as the final project for a 3ds Max course in 2020. I focused on detailing, materials, and realistic proportions.

A 3D modeling exercise completed as part of a 3ds Max fundamentals course in 2020. Three identical shelves of different sizes are arranged on a clean white background, exploring scale, proportion, and minimal composition.

Digital Illustration

Light & Detail